This is awesome!!!!!!!!! I love this so much. I just wish the teleporters had more accessibility, and the player cell is a bit glitchy. Also, the converter has a bug. Whatever it converts is awaze facing in one direction. Other than that, AMAZING!!!!!! I love it and will spread it until no one ever plays anything else. One suggestion, the controlled mover should move when you click, not start and stop. The present should point the spawned cell in the direction of the present, and fall cells should be rotatable.
The converters only change the type of the cell, not affecting the rotation. So that's working as intended.
The cell coming out of the present is already dependent on the present's rotation, it's just that the direction of the present is not always visually obvious.
The ability to rotate fall cells may or may not come in a future update.
I made a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod.
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This is awesome!!!!!!!!! I love this so much. I just wish the teleporters had more accessibility, and the player cell is a bit glitchy. Also, the converter has a bug. Whatever it converts is awaze facing in one direction. Other than that, AMAZING!!!!!! I love it and will spread it until no one ever plays anything else. One suggestion, the controlled mover should move when you click, not start and stop. The present should point the spawned cell in the direction of the present, and fall cells should be rotatable.
Thanks for the lengthy response!
The converters only change the type of the cell, not affecting the rotation. So that's working as intended.
The cell coming out of the present is already dependent on the present's rotation, it's just that the direction of the present is not always visually obvious.
The ability to rotate fall cells may or may not come in a future update.
also bring back subticking
That would be almost impossible because of controlled cells, at least it would make them slower.
or making it so that you could only move the player 1 cell per full tick
that might work
make cmmm+ based in 4.0 with free key
That would be illegal, also the source code for V4 is not public
well, they can implement schematics
I dont like cmmm+ to be based in 4.0, but that would be AWESOME if the pasting contraptions feature in 4.0 is included in cmmm+
maybe make it paid, but frequent giveaways
I am confused, what are the controls?????? how do i use the new cells????? how do i insert them????? HELP
Z and X to switch categories. Check the help panel for more shortcuts.
Very cool
cmmm++ when
I think this is called CMMM Plus+, so this is CMMM++.
cell machine
Its Cell Machine! But A Copy.
in fact, it's mod of a mod of cell machine
*Mod of a mod of cell machine
*recreation you-
I made a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod of a mod.
(just got this idea lmfao)
Lailou12's Paramod? lol
not really a game dev ngl. I don't even have any coding experience.
here is coding tutorial https://www.techelevator.com/cleveland